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Both Sneasel need to have the same four moves in the same order, with Beat Up at position three. This can be done by training a male and a female Sneasel up to level 57. An Egg - The player must get an Egg that will know Beat Up as its third move upon hatching.A variation that allows the Celebi to be hatched from an Egg and therefore largely behave normally in terms of game mechanics was discovered shortly thereafter. However, the Celebi obtained through that glitch would have a nickname and Original Trainer composed of glitch characters and would be stuck at level 100. It was initially known only as the “Celebi glitch” or “Celebi trick” due to not involving an Egg. No, you’re not supposed to type “help command”, you should type “help bug” or “help add” for example.This glitch was first documented at Glitch City Laboratories by user Paco81. Thanks to him!ĭani "Deinol" Gómez, an ascii artist. He also made the tab system of the first Candy Box. PONIES PONIES PONIES PONIES PONIES PONIES PONIES PONIES PONIES PONIESĪ nice guy who made the online saving system of the first Candy Box.Ī beta tester and ascii artist. The answer to the ultimate question of life, the universe, and everything.
#How many bugs in a box pc game made full
The full list of commands, and their function, extracted from the source code:Ĭome on, do you seriously want to use this?įatal server error: Cannot establish any listening sockets - Make sure an X server isn't already runningĬannot create directory. Thus making the Candy Box 2 'The Computer' Poggers Saved game strings may be randomized when read. A random choice from an array returns one of.Game-state nubmers may be randomized when read. A random position is chosen well into the negatives, and a random number upTo something is also negative.Game-state booleans may be to be randomized when read. Random numbers are rigged "between" two numbers always returns maximum, flipping a coin returns true.You can fix it by reloading, or changing bug level, although effects by these bugs may persist even if bug level is reverted. Tag positions are randomized - this makes also makes it hard to navigate the menus.(No immediate effect, only amplifies result of existing bug).Strings have a random character changed sometimes (increases by bug level).You can fix it by reloading, or changing bug level. Collision is based on coin-flip, and maximum hp is has a random multiplier (e.g.No specific effect, but random movement is guaranteed.Jump speed is erratic (per jump), Hit points are multiplied (practically leading to full health).Random damage multiplier between 1 and 3, and each entity randomly moves slightly around (increasing as quest level increases).You can easily fix it by reloading the page or changing the bug level to 0. 1e9999 which changes the inventory value to "Infinity") (For bugs) Bug Quest/Ultimate/Graphical 0/1/2/3/4 What the bugs do (For adding) add (Quantity) candies/Lollipops/chocolatebars/painsauchocolat (Quantity can be in scientific notation, i.e. The Computer is what you get with the Arena and the Inside Your Box tabs after getting the P, L, A, and Y stones and geting the Talking candy to unlock the The Candy Box.